Striker Outlander

Uses Anti-Material Charge to harvest rapidly, and smack around enemies during combat.
Striker Outlanders

Striker Outlander Abilities

*

Focused Acquisition

Increases chance to find double loot by 6%.
1

Anti-Material Charge

Cost: 30.0
Cooldown: 12.0 seconds
Performs a punch that travels 0.5 tiles, dealing damage to any structure punched, and a base of 90 blunt damage to enemies struck. This punch will knock back smaller enemies.
2

T.E.D.D.Y.

Cost: 30.0
Cooldown: 60.0 seconds
Deploy TEDDY for 15 seconds. If the Outlander is holding a charge fragment, the fragment is consumed, TEDDY's cooldown is reduced by 30% and his Energy cost is reduced to 0. Only one TEDDY can be active at a time. TEDDY will blast enemies within 4 tiles for a base of 16 physical damage, 4 times per second.
5

Strike Cost

Reduces the cost of Anti-Material Charge to 10 energy.
8

Fist of the South Moon

Reduces the cooldown of Anti-Material Charge by 5 seconds.
**

In the Zone

After 5 hits in a row with a pick axe, gain In The Zone which increases pick axe damage by 24%.
12

Structural Strike

Dealing damage to a structure with Anti-Material Charge refunds 5 stamina and reduces the cooldown by 3 seconds.
15

Long Arm of the Law

Increases the travel distance of Anti-Material Charge to 2 tiles.
18

Charged Fist

Anti-Material Charge can be charged up by holding down the activation key, dealing up to 150% additional damage.
***

Phase Shift

Cost: 10.0
Rapidly shifts 1.75 tiles in the direction currently moving. Increases movement speed by 30% for 3 seconds. Max 3 charges.
25

Iron Knuckles

Increases the damage of Anti-Material Charge by an additional 150% against enemies. Also adds 15% damage Vulnerability to enemies for 15 seconds.
30

Kinetic Punch

Increases the Impact and knockback of Anti-Material Charge.