Viper SMG
SMG. Sprays bullets at an extreme rate, dealing punishing damage. Quick to reload and good for running combat, but ammo hungry and ineffective beyond close range.
Viper
+45% Crit Damage
+30% Weapon Stability
+90% Crit Damage
+30% Damage to afflicted targets
Headshot eliminations cause an explosion, damaging enemies within 0.5 tiles for 30% weapon damage.
Viper Stats
Main Stats |
|
| Damage: | 21 |
| Crit Chance: | 10% |
| Crit Damage: | 50% |
| Fire Rate: | 15.0 |
| Magazine Size: | 30 |
| Range: | 2560 |
| Durability: | 375 |
| Durability per Use: | 0.04 |
| Reload Time: | 1.4 |
| Ammo Type: | Light Bullets |
| Ammo Cost: | 1 |
| Impact: | 51 |
Damage |
|||
| Point Blank: | 21 | ||
| Mid Range: | 14.70 | ||
| Long Range: | 4.20 | ||
| Max Range: | 1 | ||
Range |
|||
| Point Blank: | 512 | ||
| Mid Range: | 1536 | ||
| Long Range: | 2560 | ||
Spread |
|||
| Base: | 0.07 | ||
| Down Sights: | x0.50 | ||
| Standing Still: | x0.70 | ||
Impact |
|||
| Point Blank: | 51 | ||
| Mid Range: | 36 | ||
| Long Range: | 10 | ||
| Max Range: | 1.02 | ||
Environmental Damage |
|||
| Point Blank: | 7 | ||
| Mid Range: | 5 | ||
| Long Range: | 1 | ||
| Max Range: | 0.14 | ||