|  | Cold to the Touch+ | Increases Damage against Frozen enemies by 14%. Seismic Smash freezes enemies for 2.75 seconds. | 
								
									|  | Cold to the Touch | Increases Damage against Frozen enemies by 14%. | 
								
									|  | Fault Line+ | Decreases Seismic Smash Cooldown by 67%. | 
								
									|  | Fault Line | Decreases Seismic Smash Cooldown by 27%. | 
								
									|  | Four on the Floor+ | Seismic Smash leaves a pulsing zone with a 0.75 tile Radius at the end of it's range which deals 248 base Energy Damage over 4 seconds and bounces husks inside. | 
								
									|  | Four on the Floor | Seismic Smash leaves a pulsing zone with a 0.5 tile Radius at the end of it's range which deals 56 base Energy Damage over 4 seconds and bounces husks inside. | 
								
									|  | Return to Sender+ | Seismic Smash returns to its origin point. Increases Seismic Smash Damage and Impact by 125%. | 
								
									|  | Return to Sender | Seismic Smash returns to its origin point. Decreases Seismic Smash Damage and Impact by 25%. | 
								
									|  | Seismic Stun+ | Seismic Smash applies a 3.3 second Stun and 1,500 Impact. Additionally Seismic Smash deals 35 base Fire damage every second for 3 seconds. | 
								
									|  | Seismic Stun | Seismic Smash applies a 3.3 second Stun and 1,500 Impact. | 
								
									|  | Sustained Smash+ | Decreases Seismic Smash Energy Cost by 75%. | 
								
									|  | Sustained Smash | Decreases Seismic Smash Energy Cost by 38%. |