Riot Control Constructor

A crowd control Constructor who follows up DECOY with enhanced Plasma Pulse Attacks.
Riot Control Constructors

Riot Control Constructor Abilities

*

Creative Engineering

Increases build speed by 10%. Reduces building cost by 10%.
1

DECOY

Cost: 30.0
Cooldown: 30.0 seconds
Deploys a DECOY which will distract all enemies within a 1.5 tile radius for 7 seconds.
2

B.A.S.E.

Cost: 100.0
Cooldown: 4.0 seconds
The B.A.S.E. alters the matter of connected building pieces. Affected walls will deal a base of 12 energy damage to any enemy that strikes the wall with a melee attack. Attached structures increase Armor by 35. Extends 3 segments from placement. Only one B.A.S.E. can be active at a time.
5

Going and Going

DECOY lasts 2 seconds longer.
8

Energy Regen

Regenerate energy 25% faster.
**

Plasma Pulse

Cost: 40.0
Cooldown: 45.0 seconds
Deploys a device which emits exploding Plasma Pulses every 0.125 seconds for 6 seconds. Deals a base of 18 plasma energy damage.
12

Decoy Stun

When DECOY is destroyed or expires it creates an explosion that deals impact and stuns enemies for 1.5 seconds.
15

One Hot Minute

Reduces the cooldown of Plasma Pulse by 20 seconds.
18

You're Coming With Me

Increases DECOY enemy attract radius by 1.5 tiles.
***

Kinetic Overload

Critical hits with hardware melee weapons trigger a Kinetic Overload, dealing additional damage and knockback to the target.
25

Plasma Pulse Blast

When placed, Plasma Pulse immediately fires a wave of plasma that deals energy damage.
30

Plasma Overdrive

Increases the rate of Plasma Pulse's explosions by 33%.