Constructor Squad Bonuses of Fortnite
Squad bonuses provide a lot of additional benefit and power to your Constructor heroes. Support bonuses generally increase a statistic. While Tactical bonuses generally modify a hero ability or perk. Below you will find both Support and Tactical squad bonuses found in the game for all of the Constructor subclasses. Along with the Constructor subclass(es) they are associated with.
Constructor Support Squad Bonuses
We found 8 support squad bonuses for the Constructor class.
Name | Description | Heroes | |
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Actuated Attacks | Increases blunt melee damage by 12/18/24%. | Electro-pulse, Warden |
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Fast Build | Increases building construction speed by 12%/18%/24%. | MEGABASE, Riot Control |
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Hammer Critical Chance | Increases blunt melee critical rating by 8/13/18. | Guardian, Kinetic Beats |
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Healthy | Increases maximum health by 10/15/20%. | Controller |
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Hotfix | Increases building repair rate by 10/15/20%. | Sentinel |
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Pre Planning | Reduces the cost of buildings by 4%/8%/10%. | Demolitionist, Hotfixer |
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Shielded | Increases maximum shield by 10%/15%/20%. | BASE, Enforcer, Vintage-Tech |
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Tough Traps | Increases trap durability by 10%/15%/25%. | Machinist |
Constructor Tactical Squad Bonuses
We found 8 tactical squad bonuses for the Constructor class.
Name | Description | Heroes | |
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Decoy Stun | When DECOY is destroyed or expires it creates an explosion that deals impact and stuns enemies for 1.5 seconds.
Requires: Constructor primary hero. |
Kinetic Beats, Riot Control |
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Feel The B.A.S.E. | B.A.S.E. generates energy when enemies die within the area affected by B.A.S.E. After 30 kills BASE emits an explosion that knocks husks back and deals 704.2 Energy Damage in a 3 tile
radius. Requires: Constructor primary hero. |
Heavy BASE |
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Firewall | Melee attacks against the Primary Hero's shield triggers and energy pulse dealing Energy Damage and knocking back nearby enemies in a 0.5 tile radius (48 Second Cooldown). | Tank |
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Kinetic Punch | Increases the Impact and knock back of Anti-Material Charge.
Requires: Outlander primary hero. |
Electro-pulse |
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Plasma Boots | Crescent Kick applies Affliction for 3 seconds, dealing an extra 14% energy damage every 0.5 seconds.
Requires: Ninja primary hero. |
Guardian |
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Plasma Grenades | Frag Grenade Afflicts targets, dealing 8% extra energy damage, every 0.5 seconds, for 3 seconds.
Requires: Soldier primary hero. |
Plasma Specialist |
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Power Modulation | Structures attached to B.A.S.E. regenerate 5% of their max health every 10 seconds.
Requires: Constructor primary hero. |
Power BASE |
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Smokescreen | Smoke Bomb restores shield to full strength.
Requires: Ninja primary hero. |
MEGABASE |